So, here we go:
- Cutscenes between levels 1 and 2 will now feature the correct music tracks. Additional architectural improvements are being made to the rebel frigate conference room.
- Misaligned and poorly aligned textures in Testbase are being corrected and portions of the terrain are being rebuilt to correct graphical errors.
- A new build of detention center is under construction. This build will feature most of the gameplay and environments from the original with a few key areas completely rebuilt. It should provide a more visually exciting overall experience.
- New level: "Ramses Hed Docking Port, Cal-Seti: Deadly Cargo." The complete seventh level of the original Dark Forces featuring new areas, puzzles, and enemies.
- New game Icons optimized for hi-rez LCD monitors and modern GUI interfaces (read, Windows Vista quality).
Stay tuned.
2 comments:
Sounds exciting! Glad to see that progress is happening. Best of luck to you with all of this.
> new areas, puzzles, and enemies
cool :) i like puzzles.
Post a Comment